package
{
	public class ShareLocalization
	{
		public static const ibshop_use_increase_speed : String 	=	"@ibshop_use#1"; 
		public static const ibshop_economy_president : String	=	"@ibshop_economy#16";
		public static const ibshop_economy_lumber : String		=	"@ibshop_economy#2";
		public static const ibshop_economy_mine : String		=	"@ibshop_economy#3";
		public static const ibshop_economy_market : String		=	"@ibshop_economy#4";
		public static const ibshop_economy_academy : String		=	"@ibshop_economy#5";
		public static const ibshop_economy_smithy : String		=	"@ibshop_economy#6";
		public static const ibshop_economy_hero : String		=	"@ibshop_economy#7";
		public static const ibshop_economy_lab : String			=	"@ibshop_economy#8";
		public static const ibshop_economy_minigame : String	=	"@ibshop_economy#9";
		public static const ibshop_economy_farm : String		=	"@ibshop_economy#10";
		public static const ibshop_economy_shipyard : String	=	"@ibshop_economy#11";
		public static const ibshop_army_stadium : String		=	"@ibshop_army#1";
		public static const ibshop_army_infantry_1 : String		=	"@ibshop_army#2";
		public static const ibshop_army_infantry_2 : String		=	"@ibshop_army#3";
		public static const ibshop_army_infantry_3 : String		=	"@ibshop_army#4";		
		public static const ibshop_decoration_street : String	=	"@ibshop_decoration#1";		
		public static const profix : String						=	"@misc#1";
		public static const growtime : String					=	"@misc#2";
		public static const name : String						=	"@misc#3";
		public static const ready_harvest : String				=	"@misc#4";
		public static const click_harvest : String				=	"@misc#5";
		public static const click_reclamation : String			=	"@misc#53";
		public static const click_openning : String				=	"@misc#54";
		public static const click_collect_exp : String			=	"@misc#6";
		public static const click_collect_gold : String			=	"@misc#7";
		public static const click_collect_wood : String			=	"@misc#8";
		public static const click_collect_mil_research : String	=	"@misc#625";
		public static const click_collect_mine : String			=	"@misc#8";
		public static const click_plant_new_tree : String		=	"@misc#9";
		public static const click_order_wood : String			=	"@misc#20";
		public static const click_order_mine : String			=	"@misc#19";
		public static const click_order_stone : String			=	"@misc#626";
		public static const energy_restore_cooldown : String	=	"@misc#10";		
		public static const headquarter_population : String		=	"@misc#17";
		public static const headquarter_Name	: String		=	"@headquarter#1";
		public static const headquarter_Level : String			=	"@headquarter#2";
		public static const headquarter_Info : String			=	"@headquarter#3";
		public static const headquarter_CreateCitizens : String	=	"@headquarter#4";
		public static const headquarter_Upgrade : String		=	"@headquarter#5";
		public static const headquarter_ChangeStatus : String	=	"@headquarter#6";
		public static const headquarter_LabelNumCMan : String	= 	"@headquarter#7";
		public static const headquarter_LabelCurStatus : String	= 	"@headquarter#8";
		public static const headquarter_War : String 			= 	"@headquarter#9";
		public static const headquarter_Peace : String 			= 	"@headquarter#10";
		public static const buildMoreHouses : String			=	"@headquarter#11";
		public static const needUpgradeTownCenter:String = "@headquarter#12";
		public static const gold : String							=	"@misc#13";
		public static const wood : String							=	"@misc#14";
		public static const iron : String							=	"@misc#15";		
		public static const experient : String						=	"@misc#16";
		public static const not_enough_energy : String				=	"@misc#21";
		public static const message : String						=	"@misc#22";
		public static const Not_enough_civilian : String			=	"@misc#23";
		public static const free_cman : String						=	"@misc#24";
		public static const not_enough_gold:String					= 	"@misc#25";
		public static const not_enough_wood:String					= 	"@misc#26";
		public static const not_enough_coin:String					= 	"@misc#27";
		public static const not_enough_iron:String					= 	"@misc#28";
		public static const not_enough_stone:String					= 	"@misc#67";
		public static const not_enough_friend_interact_energy:String	= 	"@misc#29";
		public static const unexplore_tile:String					= 	"@misc#31";
		public static const confirm_explore_iso_tile:String			= 	"@misc#32";
		public static const cannot_sell_building:String				= 	"@misc#33";
		public static const cannot_store_building:String			= 	"@misc#37";
		public static const limitQuantity:String					= 	"@misc#34";
		public static const harvestQuickly:String					=   "@misc#50";
		public static const civ:String								=   "@misc#57";
		public static const stone : String							=	"@misc#66";
		public static const exp_more_to_lvl_up:String				= 	"@tooltip#1";
		public static const btn_ib_shop:String						= 	"@tooltip#2";
		public static const btn_world_map:String					= 	"@tooltip#3";
		public static const btn_inventory:String					= 	"@tooltip#4";
		public static const btn_cancel_action:String				= 	"@tooltip#5";
		public static const btn_edit_iso_world:String				= 	"@tooltip#6";
		public static const btn_setting_option:String				= 	"@tooltip#7";
		public static const btn_zoom_in:String						= 	"@tooltip#8";
		public static const btn_zoom_out:String						= 	"@tooltip#9";
		public static const btn_toggle_fullscreen:String			= 	"@tooltip#10";
		public static const btn_toggle_sound:String					= 	"@tooltip#11";
		public static const btn_toggle_music:String					= 	"@tooltip#12";		
		public static const btn_iso_edit:String						= 	"@tooltip#13";
		public static const btn_iso_remove:String					= 	"@tooltip#14";
		public static const btn_toggle_view:String					= 	"@tooltip#15";
		public static const btn_toggle_storage:String				= 	"@tooltip#16";
		public static const btn_campain:String						= 	"@tooltip#17";
		public static const btn_refresh:String						= 	"@tooltip#18";
		public static const friend_interact_building_helped:String	= 	"@misc#38";
		public static const cannot_delete_building:String			= 	"@misc#39";
		public static const are_you_sure_sell_building:String		= 	"@misc#40";
		public static const accept:String							= 	"@misc#46";
		public static const cannot_move_building:String				= 	"@misc#48";
		public static const not_enough_civ:String					= 	"@misc#55";
		public static const selected : String						=	"@misc#56";
		public static const attack_bonus : String					=	"@misc#68";
		public static const level : String							=	"@misc#69";
		public static const mil_research : String					=	"@misc#622";
		public static const sun_stone : String						=	"@misc#627";
		public static const not_enough_mil_research : String			=	"@misc#623";
		public static const not_enough_sun_stone : String			=	"@misc#628";
		public static const daily_gift_day_order : String			=	"@misc#624";
		public static const skip_time_havest_by_coin : String		=	"@misc#640";
		public static const cannot_store_uncompleteBuidding : String	=	"@ui#28";
		public static const independent_map: String						=	"@ui#27";
		public static const xjc: String								= 	"@misc#657";
		
		public static const inventory_tab_building: String			=	"@ui#33";
		public static const inventory_tab_items: String				=	"@ui#36";
		public static const capture_screen:String					= 	"@ui#1056";		
		//HanPD localize item tăng tốc 16/12/2011
		public static const item_buff : String						=	"@item#1";
		public static const item_speed_up_1 : String				=	"@item#2";
		public static const item_speed_up_2 : String				=	"@item#3";
		public static const item_speed_up_3 : String				=	"@item#4";
		public static const msg_requireLevel:String					= 	"@message#1";
		public static const msg_requirePopu:String					= 	"@message#2";
		public static const msg_requireLimit:String					= 	"@message#3";
		public static const coin : String							=	"@misc#41";
		public static const energy : String							=	"@misc#42";
		public static const second : String							=	"@misc#43";
		public static const minute : String							=	"@misc#44";
		public static const hour : String							=	"@misc#45";
		public static const day : String							=	"@misc#639";
		public static const allow_build_bridge : String				=	"@misc#49";
		public static const click_to_constrution : String			=	"@misc#51";
		public static const constragulation_finish_tutorial_quest : String	=	"@misc#52";
		public static const skip_tutorial : String					=	"@quest_tutorial#8";
		public static const skip_tutorial_s1_desc : String			=	"@quest_tutorial#1";
		public static const skip_tutorial_s1_title : String			=	"@quest_tutorial#2";
		public static const skip_tutorial_s2_desc : String			=	"@quest_tutorial#3";
		public static const skip_tutorial_s2_title : String			=	"@quest_tutorial#4";
		public static const skip_tutorial_s2b_title : String		=	"@quest_tutorial#9";
		public static const skip_tutorial_s3_desc : String			=	"@quest_tutorial#5";
		public static const skip_tutorial_s3a_title : String		=	"@quest_tutorial#10";
		public static const skip_tutorial_s3b_title : String		=	"@quest_tutorial#11";
		public static const skip_tutorial_s3c_title : String		=	"@quest_tutorial#12";
		public static const skip_tutorial_s3d_title : String		=	"@quest_tutorial#6";
		public static const skip_tutorial_s3e_title : String		=	"@quest_tutorial#14";
		public static const skip_tutorial_s3f_title : String		=	"@quest_tutorial#13";
		
		
		//HanPD localize military 21/12/2011
		public static const military_ClickToBuyNewSoldiers : String	=	"@military#5";
		public static const military_soldier:String = "@military#13";
		public static const military_leaveArmy:String = "@military#12";;
		
		//TinBQ unclockZone
		public static const very_far : String						=	"@message#4";
		// TinBQ : change village name
		public static const maxLetter : String						=	"@message#6";
		public static const minLetter : String						=	"@message#7";
		
		public static const have_no_soldier : String						=	"@message#8";
		
		public static const HOUR : String							=	"@misc#45";
		public static const MINUTE : String							=	"@misc#44";
		
		//TinBQ: UI locallize
		public static const btn_buy	:String							= 	"@ui#1";
		public static const btn_unblock		:String					= 	"@ui#2";
		public static const btn_gift : String						= 	"@ui#3";
		public static const btn_Name:String							= 	"@ui#4";
		public static const title_village:String					= 	"@ui#5";
		public static const mess_limitLeter : String				= 	"@ui#6";
		public static const toExplore:String						= 	"@ui#7";
		public static const btn_feed:String							= 	"@ui#8";
		public static const congrat_level_up:String					= 	"@ui#9";
		public static const are_you_sure_unlock_item :String		= 	"@ui#10";
		public static const award :String							= 	"@ui#20";
		public static const are_you_sure_restore_fanfare:String		= 	"@ui#37";
		public static const openchest:String						= 	"@ui#689";
	
		//TinBQ explore UI
		public static const have_gold :String		= "@ui#11" //Có {} vàng
		public static const have_wood  :String		= "@ui#12" //Có {} gỗ
		public static const have_coin  :String		= "@ui#13" //Có {} xu
		public static const have_iron  :String		= "@ui#14" //Có {} sắt
		public static const have_civ  :String		= "@ui#24" //Có {} điểm văn minh
		public static const have_level  :String		= "@ui#15" //Đạt cấp {}
		public static const btn_explore  :String	= "@ui#16" //MỞ RỘNG
			
		// TinBQ Popup 
		public static const yes : String							=	"@ui#17";	
		public static const no : String								=	"@ui#19";
		public static const exit : String							=	"@ui#18";
		
		//TinBQ farmshop GUI
		public static const ibshop_profix : String					=	"@farm_shop#33";
		public static const ibshop_cost : String					=	"@farm_shop#34";
		
		public static const explore_award_des : String				=	"@ui#21";
		public static const message_buyEnegy	 : String			= "@ui#22";
		public static const enegyFull: String						= "@ui#23";
				
		public static const loading_data : String					=	"@misc#58";
		public static const battle_attack_miss : String				=	"@misc#59";
		public static const battle_result_win : String				=	"@misc#60";
		public static const battle_result_lost : String				=	"@misc#61";
		public static const battle_result_drawn : String			=	"@misc#62";
		public static const exist_fullscreen_mode : String			=	"@misc#63";
		public static const server_not_response : String			=	"@misc#64";
		public static const move_to_invalid_tile : String			=	"@misc#65";
		public static const msg_pass_quest_task : String			=	"@misc#629";
		public static const msg_receiv_Item_building : String		=   "@misc#647";
		public static const msg_daily_accept_quest : String			=	"@misc#644";
		
	
		
		
		public static const msg_exchange_resource : String			=	"@misc#649";
		public static const msg_change_quest_task : String			=	"@misc#645";
		public static const msg_change_quest_task_free : String			=	"@misc#646";
		
		public static const confirm_disband_soldier : String		=	"@misc#630";
		public static const attack_battle_at : String				=	"@misc#631";
		public static const fanfare : String						=	"@misc#632";		
		public static const soldier_single_attack : String			=	"@misc#633";
		public static const soldier_row_attack : String				=	"@misc#635";
		public static const soldier_col_attack : String				=	"@misc#634";
		public static const soldier_attack_all : String				=	"@misc#636";
		public static const friendship_point : String				=	"@misc#637";
		public static const click_disband_soldier : String			=	"@misc#641";
		
		public static const get_award_event : String 			=	"@ui#1066";
		//////////////////////////////////////////////////////////
		// Image localization
		public static const quest_tittle : String					= 	"@image_localize#1";
		public static const img_complete : String					= 	"@image_localize#2";
		public static const img_ExploreBlockTittle : String			= 	"@image_localize#3";
		public static const img_FarmShopTitle : String				= 	"@image_localize#4";
		public static const img_MineShopTitle : String				= 	"@image_localize#5";
		public static const img_WoodShopTitle : String				= 	"@image_localize#6";
		public static const img_StoneShopTitle : String				= 	"@image_localize#7";
		
		// upgrade soldier
		public static const toUpgrade : String						=	"@ui#26";
		public static const ZinSkipCoin : String					=	"@ui#29";
		public static const ReleaseWorker : String					=	"@ui#30";
		public static const fullCountBuyFanfare : String			=	"@ui#38";
		public static const not_enough_fanfare : String				=	"@ui#39";
		public static const fullFanfare : String					=	"@ui#40";
		
		// hero
		public static const invitehero : String					=	"@ui#683";
		public static const selected_all : String				=	"@ui#708";
		public static const page_no : String					=	"@ui#712";
				 
		
		
	}
}